PLEASE CHECK THE LATEST VACANCIES OVER ON OUR DEVELOPMENT AND STUDIO BLOG AND TWITTER PROFILES FIRST.
Pixelbomb Games is always on the lookout for the best talent for our studio. We are only interested in adding high-calibre, kick-arse and toughened-up candidates like you to join our daring and innovative team. We speculatively look at applications on a rolling basis.
Some of the roles at Pixelbomb Games include:
Senior Technical Designer
Speculative CVs can be sent to our usual contact address for each of our games development sections. Even if you don’t feel you have enough experience, we still invite you to have a go. Pixelbomb Games Limited already has an excellent track record of taking on fresh faces from UCLAN, Futureworks and CG Master Academy, and bringing them through the ranks. Our recruitment is an open book over at gamesindustry.biz and our LinkedIn pages, particularly when we have large drives for staff so keep an eye out on these pages each month.
After you send your application through, it’s then handled by the team here at Pixelbomb. It’s a really rare thing these days, but the Lead Developers Phil and Lee here read through all job applications, whether it’s targeted to a role or speculative to any availability.
…Yep, you read that right. That’s all the CVs. We like to read. Every. Single. One.
Time-heavy? A little. Over the top? No way. If there’s a chance that we could work together – then we’d prefer to get to know you first. Pixelbomb Games might be bigger than your average Brit-indie, but that’s just one way we’re able to keep things real.
Why not take a look at the Pixelbomb Games blog to what our current team have to say about their fresh experience in the industry, or watch the video below?