Pixelbomb Games is an ‘Triple I’ games developer and digital publisher working in Manchester, UK, with big ambitions.
Phil Muwanga, Lee Blacklock and Steven DeSykes lead the studio.
Pixelbomb Games was founded in the UK’s second city back in 2011 as a collective of developers looking to do one thing: make awesome games.
Since then we’ve grown into a strong team of developers, driven by beautiful visuals, challenging mechanics and adrenaline inducing experiences.
We’re challenging the perceptions of the industry: bringing our A game to Indie.
“Quite why future Manchester isn’t simply City 17, constructed around our very own Citadel, I don’t rightly know.”
– Rock Paper Shotgun on Beyond Flesh and Blood.
VISION & VALUES
//We have no limits.
We create games that push the boundaries of indie by driving growth both in our work, and in our team.
BRAVERY, RESPECT & DRIVE
//We work to the same vision.
We support liberty, honesty and bravery in our team, which is why our games will always be liberating, honest and brave.
INNOVATION & TALENT
//We invest in ideas.
We incubate new ideas until they become exciting, authentic user experiences.
//We work openly.
Diversity of opinion and freedom of expression are encouraged from inception through to development, ensuring our work is inherently dynamic.
AN INDIE STUDIO
//We are Pixelbomb.
Pixelbomb Games Limited is founded on creative freedom and future planning – independently led, privately financed.